Don't drink and code.

This commit is contained in:
2025-10-18 11:28:42 -04:00
parent 74988e4bba
commit 02fb59d82c
115 changed files with 9944 additions and 27001 deletions

View File

@@ -3,6 +3,7 @@
#pragma once
#include "CoreMinimal.h"
#include "AbilitySystem/Data/CharacterClassInfo.h"
#include "Character/AuraCharacterBase.h"
#include "Interact/EnemyInterface.h"
#include "UI/WidgetController/OverlayWidgetController.h"
@@ -35,12 +36,15 @@ public:
protected:
virtual void BeginPlay() override;
virtual void InitAbilityActorInfo() override;
virtual void InitializeDefaultAttributes() const override;
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Character Class Defaults")
int32 Level = 1;
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Character Class Defaults")
FText Name;
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Character Class Defaults")
ECharacterClass CharacterClass = ECharacterClass::Warrior;
UPROPERTY(VisibleAnywhere, BlueprintReadOnly)
TObjectPtr<UWidgetComponent> HealthBar;