57 lines
2.3 KiB
C
57 lines
2.3 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Game/AuraGameMode.h"
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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#ifdef AURA_AuraGameMode_generated_h
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#error "AuraGameMode.generated.h already included, missing '#pragma once' in AuraGameMode.h"
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#endif
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#define AURA_AuraGameMode_generated_h
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#define FID_Aura_Source_Aura_Public_Game_AuraGameMode_h_15_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesAAuraGameMode(); \
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friend struct Z_Construct_UClass_AAuraGameMode_Statics; \
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public: \
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DECLARE_CLASS(AAuraGameMode, AGameModeBase, COMPILED_IN_FLAGS(0 | CLASS_Transient | CLASS_Config), CASTCLASS_None, TEXT("/Script/Aura"), NO_API) \
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DECLARE_SERIALIZER(AAuraGameMode)
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#define FID_Aura_Source_Aura_Public_Game_AuraGameMode_h_15_ENHANCED_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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NO_API AAuraGameMode(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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private: \
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/** Private move- and copy-constructors, should never be used */ \
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AAuraGameMode(AAuraGameMode&&); \
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AAuraGameMode(const AAuraGameMode&); \
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public: \
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DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AAuraGameMode); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AAuraGameMode); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AAuraGameMode) \
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NO_API virtual ~AAuraGameMode();
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#define FID_Aura_Source_Aura_Public_Game_AuraGameMode_h_12_PROLOG
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#define FID_Aura_Source_Aura_Public_Game_AuraGameMode_h_15_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Aura_Source_Aura_Public_Game_AuraGameMode_h_15_INCLASS_NO_PURE_DECLS \
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FID_Aura_Source_Aura_Public_Game_AuraGameMode_h_15_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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template<> AURA_API UClass* StaticClass<class AAuraGameMode>();
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Aura_Source_Aura_Public_Game_AuraGameMode_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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