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Aura-TopDownRPG-GAS/Intermediate/Build/Win64/x64/UnrealEditor/DebugGame/Aura/Definitions.Aura.h

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2025-10-14 22:20:59 -04:00
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for Aura
#pragma once
#include "E:/Unreal/Aura/Intermediate/Build/Win64/x64/AuraEditor/DebugGame/UnrealEd/SharedDefinitions.UnrealEd.Project.NonOptimized.ValApi.Cpp20.InclOrderUnreal5_3.h"
#undef AURA_API
#define UE_IS_ENGINE_MODULE 0
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
#define UE_DEPRECATED_FORENGINE UE_DEPRECATED
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 1
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 1
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 1
#define UE_PROJECT_NAME Aura
#define UE_TARGET_NAME AuraEditor
#define UE_MODULE_NAME "Aura"
#define UE_PLUGIN_NAME ""
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
#define WITH_GAMEPLAY_DEBUGGER_CORE 1
#define WITH_GAMEPLAY_DEBUGGER 1
#define WITH_GAMEPLAY_DEBUGGER_MENU 1
#define GAMEPLAYABILITIES_API DLLIMPORT
#define DATAREGISTRY_API DLLIMPORT
#define AURA_API DLLEXPORT
#define ENHANCEDINPUT_API DLLIMPORT