95 lines
3.8 KiB
C++
95 lines
3.8 KiB
C++
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "Aura/Public/AuraAssetManager.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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void EmptyLinkFunctionForGeneratedCodeAuraAssetManager() {}
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// Begin Cross Module References
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AURA_API UClass* Z_Construct_UClass_UAuraAssetManager();
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AURA_API UClass* Z_Construct_UClass_UAuraAssetManager_NoRegister();
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ENGINE_API UClass* Z_Construct_UClass_UAssetManager();
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UPackage* Z_Construct_UPackage__Script_Aura();
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// End Cross Module References
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// Begin Class UAuraAssetManager
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void UAuraAssetManager::StaticRegisterNativesUAuraAssetManager()
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{
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}
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IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UAuraAssetManager);
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UClass* Z_Construct_UClass_UAuraAssetManager_NoRegister()
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{
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return UAuraAssetManager::StaticClass();
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}
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struct Z_Construct_UClass_UAuraAssetManager_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
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#if !UE_BUILD_SHIPPING
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{ "Comment", "/**\n * \n */" },
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#endif
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{ "IncludePath", "AuraAssetManager.h" },
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{ "ModuleRelativePath", "Public/AuraAssetManager.h" },
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};
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#endif // WITH_METADATA
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static UObject* (*const DependentSingletons[])();
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static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
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TCppClassTypeTraits<UAuraAssetManager>::IsAbstract,
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};
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static const UECodeGen_Private::FClassParams ClassParams;
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};
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UObject* (*const Z_Construct_UClass_UAuraAssetManager_Statics::DependentSingletons[])() = {
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(UObject* (*)())Z_Construct_UClass_UAssetManager,
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(UObject* (*)())Z_Construct_UPackage__Script_Aura,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAuraAssetManager_Statics::DependentSingletons) < 16);
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const UECodeGen_Private::FClassParams Z_Construct_UClass_UAuraAssetManager_Statics::ClassParams = {
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&UAuraAssetManager::StaticClass,
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nullptr,
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&StaticCppClassTypeInfo,
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DependentSingletons,
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nullptr,
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nullptr,
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nullptr,
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UE_ARRAY_COUNT(DependentSingletons),
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0,
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0,
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0,
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0x001000A0u,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAuraAssetManager_Statics::Class_MetaDataParams), Z_Construct_UClass_UAuraAssetManager_Statics::Class_MetaDataParams)
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};
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UClass* Z_Construct_UClass_UAuraAssetManager()
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{
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if (!Z_Registration_Info_UClass_UAuraAssetManager.OuterSingleton)
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{
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UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAuraAssetManager.OuterSingleton, Z_Construct_UClass_UAuraAssetManager_Statics::ClassParams);
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}
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return Z_Registration_Info_UClass_UAuraAssetManager.OuterSingleton;
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}
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template<> AURA_API UClass* StaticClass<UAuraAssetManager>()
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{
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return UAuraAssetManager::StaticClass();
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}
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UAuraAssetManager::UAuraAssetManager() {}
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DEFINE_VTABLE_PTR_HELPER_CTOR(UAuraAssetManager);
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UAuraAssetManager::~UAuraAssetManager() {}
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// End Class UAuraAssetManager
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// Begin Registration
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struct Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AuraAssetManager_h_Statics
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{
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static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
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{ Z_Construct_UClass_UAuraAssetManager, UAuraAssetManager::StaticClass, TEXT("UAuraAssetManager"), &Z_Registration_Info_UClass_UAuraAssetManager, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAuraAssetManager), 2243331650U) },
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};
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};
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AuraAssetManager_h_2888690735(TEXT("/Script/Aura"),
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Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AuraAssetManager_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Aura_Source_Aura_Public_AuraAssetManager_h_Statics::ClassInfo),
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nullptr, 0,
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nullptr, 0);
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// End Registration
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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