2025-10-14 22:20:59 -04:00
|
|
|
// Copyright Echo Devgroup
|
|
|
|
|
|
|
|
|
|
#pragma once
|
|
|
|
|
|
|
|
|
|
#include "CoreMinimal.h"
|
|
|
|
|
#include "GameFramework/GameModeBase.h"
|
|
|
|
|
#include "AuraGameMode.generated.h"
|
|
|
|
|
|
2025-10-18 11:28:42 -04:00
|
|
|
class UCharacterClassInfo;
|
2025-10-14 22:20:59 -04:00
|
|
|
/**
|
|
|
|
|
*
|
|
|
|
|
*/
|
|
|
|
|
UCLASS()
|
|
|
|
|
class AURA_API AAuraGameMode : public AGameModeBase
|
|
|
|
|
{
|
|
|
|
|
GENERATED_BODY()
|
2025-10-18 11:28:42 -04:00
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
UPROPERTY(EditDefaultsOnly, Category = "Class Defaults")
|
|
|
|
|
TObjectPtr<UCharacterClassInfo> CharacterClassInfo;
|
2025-10-14 22:20:59 -04:00
|
|
|
};
|