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Aura-TopDownRPG-GAS/Intermediate/Build/Win64/UnrealEditor/Inc/Aura/UHT/CombatInterface.generated.h

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Interact/CombatInterface.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
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class UAnimMontage;
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#ifdef AURA_CombatInterface_generated_h
#error "CombatInterface.generated.h already included, missing '#pragma once' in CombatInterface.h"
#endif
#define AURA_CombatInterface_generated_h
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#define FID_Aura_Source_Aura_Public_Interact_CombatInterface_h_13_RPC_WRAPPERS_NO_PURE_DECLS \
virtual UAnimMontage* GetHitReactMontage_Implementation() { return NULL; }; \
DECLARE_FUNCTION(execGetHitReactMontage);
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#define FID_Aura_Source_Aura_Public_Interact_CombatInterface_h_13_CALLBACK_WRAPPERS
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#define FID_Aura_Source_Aura_Public_Interact_CombatInterface_h_13_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
AURA_API UCombatInterface(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
/** Private move- and copy-constructors, should never be used */ \
UCombatInterface(UCombatInterface&&); \
UCombatInterface(const UCombatInterface&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(AURA_API, UCombatInterface); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCombatInterface); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCombatInterface) \
AURA_API virtual ~UCombatInterface();
#define FID_Aura_Source_Aura_Public_Interact_CombatInterface_h_13_GENERATED_UINTERFACE_BODY() \
private: \
static void StaticRegisterNativesUCombatInterface(); \
friend struct Z_Construct_UClass_UCombatInterface_Statics; \
public: \
DECLARE_CLASS(UCombatInterface, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/Aura"), AURA_API) \
DECLARE_SERIALIZER(UCombatInterface)
#define FID_Aura_Source_Aura_Public_Interact_CombatInterface_h_13_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
FID_Aura_Source_Aura_Public_Interact_CombatInterface_h_13_GENERATED_UINTERFACE_BODY() \
FID_Aura_Source_Aura_Public_Interact_CombatInterface_h_13_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Aura_Source_Aura_Public_Interact_CombatInterface_h_13_INCLASS_IINTERFACE_NO_PURE_DECLS \
protected: \
virtual ~ICombatInterface() {} \
public: \
typedef UCombatInterface UClassType; \
typedef ICombatInterface ThisClass; \
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static UAnimMontage* Execute_GetHitReactMontage(UObject* O); \
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static void Execute_UpdateFacingTarget(UObject* O, FVector const& TargetLocation); \
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virtual UObject* _getUObject() const { return nullptr; }
#define FID_Aura_Source_Aura_Public_Interact_CombatInterface_h_10_PROLOG
#define FID_Aura_Source_Aura_Public_Interact_CombatInterface_h_21_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
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FID_Aura_Source_Aura_Public_Interact_CombatInterface_h_13_RPC_WRAPPERS_NO_PURE_DECLS \
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FID_Aura_Source_Aura_Public_Interact_CombatInterface_h_13_CALLBACK_WRAPPERS \
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FID_Aura_Source_Aura_Public_Interact_CombatInterface_h_13_INCLASS_IINTERFACE_NO_PURE_DECLS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> AURA_API UClass* StaticClass<class UCombatInterface>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Aura_Source_Aura_Public_Interact_CombatInterface_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS